Wajdi Ben Rabah


Wajdi Ben Rabah


In a freelance project I learned modeling and 3D animation to respond to customer needs.

The first model aimed at being integrated into a mobile game, It was obvious to work in "low poly" to ensure an optimal rendering.

The second project was to create a Desktop Unity game. I got an unfinished model, I finished modeling and I rigged it. Later, I worked on the animation (3 animations were available: walking, resting, attack).

  • Type:AR/VR/3D Development
  • Completed on: 2014
  • Created by: Wajdi Ben Rabah
  • Skills:
    • Used format : Mb, obj, fbx.
    • Modelisation and animation : Maya 3D.
    • Game engine : Unity 3D.